Versatile 3D artist, demonstrating strong modelling and texturing skills, with over ten years commercial experience in game development and movie animation. Excellent understanding of both hi and low poly modelling for a range of applications, accompanied by a particular specialism in advanced creation and optimized modelling. Strong technical understanding of creating 3D assets for deployment across a range project of media and platforms. Demonstrated ability to meet tight deadlines, work with and without reference and ultimately deliver effective, creative solutions as part of a team.